![]() Until the back-stabbing begins, that is – and GDI and Nod start facing off for the final time as the allied world leaders attempt to uncover Kane’s intent and put a stop to it once and for all. It’s certainly got our attention, picking things up almost fifteen years after Command and Conquer 3 with a reluctant GDI having teamed up with Nod to bring the tiberium infestation under control and harness the alien crystal as a power source that is leading the world into a new golden age. Aren’t the hardcore players more likely to be interested in multiplayer gameplay?īut that doesn’t mean that long-time fans won’t be interested in the plot, obviously. That said, we do we find it a little unusual at EA is changing the fundamental gameplay to entice new players and hoping to still interest hardcore gamers with a in-depth and cinematic story. Whatever Kane’s endgame is, it’ll apparently involve reaching back to all past Command and Conquer games and pulling together all sorts of story references, from The Forgotten to the Tacitus. Kane has been killed, thwarted and betrayed so many times that actually getting to see him accomplish his mission is a tantalising prospect. ![]() ![]() Here lies C&C’s most exciting prospect then – that we may finally find out who or what the demagogic Kane actually is and what his plan for Earth might entail. Command & Conquer 4: Tiberian Twilight, released on 16 March 2010, sees a big change in gameplay from the previous Command & Conquer by removing the resource gathering and base building elements in previous games as well as an almost complete removal of the third faction, the Scrin.
0 Comments
Leave a Reply. |